AI Insights · Timothy · April 2024
Top 5 Hybridcasual Games on iOS in Europe for Q1 2024
Discover the performance of the top 5 hybridcasual games on iOS in Europe for Q1 2024, including trends in downloads, revenue, and active users.
The first quarter of 2024 saw significant activity in the hybridcasual games category on iOS in Europe. Below, we delve into the performance of the top 5 games, highlighting their weekly downloads, revenue, and active user trends.
Wood Nuts & Bolts Puzzle
Published by ABI GLOBAL LTD., this game experienced a notable rise in weekly revenue, peaking at about $45K in the first week of February. Weekly downloads surged initially, reaching a high of 450K at the end of January before stabilizing around 190K by the end of March. Weekly active users followed a similar trend, growing from 304K at the start of January to over 1.1M by late March.
Outlets Rush
Supercent, Inc.'s game saw fluctuating weekly revenue, with a peak of around $22K in the first week of January, tapering off to about $11K by the end of March. Weekly downloads started strong at 567K but gradually declined to 176K by the quarter's end. However, weekly active users showed resilience, growing from 1.16M to over 1.23M.
Last War:Survival
FirstFun's game demonstrated impressive revenue growth, peaking at approximately $1.49M in the last week of March. Weekly downloads saw a downward trend from 389K in mid-January to 138K by the end of March. Active users showed a fluctuating pattern, starting at 392K and ending the quarter at 692K.
Magic Tiles 3: Piano Game
Amanotes Pte. Ltd.'s game maintained steady weekly revenue around $15K to $19K throughout the quarter. Downloads remained consistent, averaging around 140K weekly. Active users saw a decline from 1.05M at the beginning of January to about 818K by the end of March.
Pizza Ready!
Another title from Supercent, Inc., this game showed gradual growth in weekly revenue, reaching about $9.4K by the end of March. Downloads fluctuated, peaking at 260K in the last week of March. Active users also grew steadily, from 279K at the start of January to over 504K by the end of the quarter.
These insights highlight the dynamic nature of the hybridcasual games market on iOS in Europe for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.